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Yakuzaice said:
MaxwellGT2000 said:
leatherhat said:

Because motion control games are a joke. The most precise motion controller will still be far less so than a regular gamepad. Like the killzone example you used, the mere act of making a gesture can screw your aim up, as opposed to a more simple and intuitive button press that lets you keep full control.


Or you could have a sub controller that has motion sensors in it and it work perfectly and have the best controls that isn't a Mouse and Keyboard and even then with the sub controller you have advantages to the keyboard mostly being analog control lol

What does the nunchuck motion control really add that is useful?  It can't do very precise things, so it comes down to gestures.  Pressing a button will always be easier than moving your arm for doing a specific action.  I mean it's great if you like miming tossing a grenade, but if we're talking about what will be fastest and most accurate, a button will usually win out.  Different strokes for different folks.

Also it is possible to have analog controls, buttons, keys, and a mouse at the same time.  The glories of PC gaming lol.


I really can't find analog controllers that are one handed for the PC they're kind of a niche product since most people just use wasd for movement, for convince and standard with the platform the Wii remote nunchuck provides pointer controls and analog movement, which is the advantage I'm really talking about.  

As for the gestures I find it a bit more intuitive than having a dedicated and rarely used reload button when that could be used for various other things, reloading takes no reflex time, and I can't tell you how many times switching between various 360 FPS games where I hit reload right in the middle of a fight when I wanted melee, a motion just seems natural to me and you can't mistake that for another button lol



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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