By using this site, you agree to our Privacy Policy and our Terms of Use. Close
IMU1808 said:
Mad55 said:
IMU1808 said:
Mad55 said:
IMU1808 said:
Mad55 said:

All hype for tekken died when it was announced as multi plat? wth? it didnt sell as well because it was outdated a bit namco waited to ling for it to release and thats why hype was lost Though it has sold almost 2.5 million combined . Also i have never heard of a game selling more because it was on one platform instead of two. can you even statistacly prove that to be true im wondering.


The game was finished in 2007... Can you guess one of the reasons why it came out so late?

Can you prove that more than one platform equals a more chances of profits? Cause one thing that DOES NOT have to be proved and is a SURE FACT is that developing on more than one console means:

Longer development time/More resources
Higher Budget

you know whats also a fact? that if namco didnt make tekken 6 multiplatform it would have sold less as theres no way all 820,000 people that bought tekken for xbox 360 have a ps3 and its a gurantee that all of them would not have bought a ps3 for tekken.  And no i cant think of why it came out so late i personally thought it took way to long.


No...

And the main reason why it came out so late was moving to multiplatform set up. The game was finished in Nov 2007 for arcades and the updated BR version which we got as just "Tekken 6" on Dec 2008. The arcade unit used to develop the game was based around the PS3.
http://www.system16.com/hardware.php?id=900
http://en.wikipedia.org/wiki/Tekken_6

 In short, the UPDATED PS3 version was completely finished a year before the game was released... The regular version which they could have released [since Tekken 5 and Tekken5DR proves that Tekken fans don't mind an update later on, ala SFIV to SSFIV] was finished 2 whole years before the game was released. 

"it didnt sell as well because it was outdated a bit namco waited to ling for it to release and thats why hype was lost" - I rest my case.

dude you still failed to explain how it wouldd have sold more as an exclusive just because it took longer to develop doesnt mean it would have sold more on a solo platform. I never said its lead platform wasnt on the ps3 or that an update wouldnt have been minded by the fanswhat are you delving into hear? lol im just saying that its guaranteed more profit as a multiplatorm.


Dude... you said yourself that it had weaker sales because it took too long. I explained why it took to long. What I explained is in line with what I'm trying to state just fine,

Multiplat = Longer dev time which WILL ALWAYS OF COURSE mean more resources leading to bigger budget. The game had more money it needed to make do it's development. You say the game didn't sell so well because of how long it took.


Fact is, in it's case, going multiplat did nothing good for the game. Also, there's nothing showing Multiplat=Better sales. Certainly didn't do anything good for PS3 owners since we got a fighter in 2009 that required a 4GB install to load as smoothly as it's 360 counterpart. Sadly around the time Uncharted comes along install free and with only one initial load screen....

About no facts showing multiplatform meaning better sales, why is it that if you look at the top selling games on PS3 and factor in multiplatform sales that there are no PS3 exclusive games that make it even into the top 20?  Fallout 3 for example has sold more than any PS3 exclusive has to date.