Killiana1a said:
You could be on to something. Playing Fallout 3 without VATS can be a mighty hairy experience as I would know having put over 200 hours into Fallout 3. The turn-based I get tired of is your trite "Attack>Magic>Item" formula. Turn-based can work and can be popular (Fallout series), but it needs to incorporate or at least acknowledge real-time gameplay in the battles. For example, allow freedom of movement on the battlefield, but make each decision to attack turn-based. Placement on the battlefield historically has determined the outcomes of wars and entire tribes. Where one attacks should matter just as important as how many of your party members can cast Ultima. Games should punish you for taking the lowground, choosing to fight in bottlenecks and not "doing it from behind" as they say about rogues in the World of Warcraft. |
People call those Strategy RPGs. Go play Disgaea, Final Fantasy Tactics, and Tactics Ogre, that's pretty much what you're looking for.








