zarx said:
Slimebeast said:
zarx said:
I think you need to look at Oblivion with it's low res textures and few enemies on screen at once again and then compare it to rage it's not a generational leap but the difference is clear and keep in mind the scale and diversity Rage has (50ft enemies, long draw distances etc) and then remember that Rage is running at 60 fps. the diferences next gen will be even greater between engines. And tho the engines may be getting on they have been constantly updated until the point of the game releases.
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The difference ain't that big considering Oblivion was released in March 2006 and Rage will be released in Sep 2011 - 5.5 years after Oblivion!


Does that look like a 5.5 year difference to you?
And don't forget that both id Tech 5 and CryEngine 3 are supposedly next gen techs according to their respective developers, the very generation Gabe is talking about.
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lets see high res textures, high polygon environment, realistic lighting, smooth shadows. vs no shadows, low res textures and low polygon environment. and only one of them is running at 60 fps on consoles. yup for the same tech that looks like a 5.5 year difference. and RAGE isn't even out yet...
well they aren't really next gen engines as they are designed for current tech and is run on current tech. If you want to see a next gen engine look at ID tech 6 that is the kind of engine that gabe is talking about. The tech that will power the next gen of consoles more than likely hasn't even been deigned yet.
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Well you are entitled to your opinion. I don't see much of a difference (and Oblivion on consoles has shadows, I just dunno why they don't show in that picture). Besides, that screen may be of the PC version of Rage.
id Tech 6 is unheard of. Tech 5 is the next gen, Carmack said it himself, it's designed to scale with next gen hardware. Same with CryEngine 3.