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NYANKS said:
LordTheNightKnight said:
oniyide said:

@Kasz216  where did I say I was the average customer. Looking at my game library for Wii I know im not, but I don care I buy what I want not what millions of other sheep do


No. People didn't buy a bunch of games just because other people were. That might apply to politics or seeing The Passion (there were some reports of actual peer pressure on people to see that movie), but with games, people buy those because they wanted them.

What? Those problems apply to every other medium EXCEPT games? C'mon now.  This is of course anecdotal, but I know a crap ton of people who became more interested in COD when they realized how many of their friends had it.  And it was some times an artificial level of wanting, which faded after the media circus dies down for a bit.  Of course others still love it.  The fact of the matter is that people can often be led like sheep.  Always? No.  Most of time, probably not.  But they can.  And it is easier the easier you make it for them.


I'm not saying peer pressure purchases don't exist, but to assume that majority if sales comes from that is risky.

Plus it shows that the core gamers are slaves to fads in gaming, NOT the Wii audience.

BTW, Malstrom made an interesting point about the guy using his son as evidence. If he had actual market research to back up his claim, he would use that, not an anecdote. This I agree, because you can't use personal evidence when you are dealing with tens of millions of potential customers, and putting all that money on the line.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs