^If we are talking about hypotheticals like that we're talking about completely different kinds of games. This is an action adventure we're talking about, something like the above might work well in a horror game, but if you put it in something like Metroid it wouldn't go down very well.
Even in a horror game it would have to have some degree of control left to the player unlike Other M where control is taken away in order to show the player character breaking down totally independent of player input.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.