Mr Puggsly said:
slowmo said:
Mr Puggsly said:
slowmo said:
GFWL is already dead, Microsoft should have stopped flogging it 2 years ago. As soon as they tried to start charging PC gamers to play it was never going to get the gamers onside. Even if it was completely free now, for everything, there will always be the nagging doubt in many PC gamers minds they would start charging as soon as they could.
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The reason charging for GFWL online play didn't work is because they didn't deliver appealing software. It can be done but you need to offer something more than a late port of Halo 2. Just ask the millions of people that pay for MMORPGs.
For the record, online play is free now on GFWL. I say that because you said, "Even if it was completely free ." Were you not aware?
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I thought it was but I didn't want to stake my reputation on what I'd read rather than tried. On my PC I have a couple of titles but I sign in with my Gold account anyway so couldn't ever confirm. You'll still never get gamers paying to play FPS online, it doesn't matter how appealing you make it imo.
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Well that's not really important.
I'm just saying GFWL could become a big competitor with Steam and I think it will. If MS can't do it, who can? But they need to relaunch it (people love relaunches) and improve the software.
Which will likely happen sometime in the future.
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MS have done 2 things/games so far that may help GFWL: Fable 3 day and date release with 360 version and Age of Empires Online.
Both however have problems:
The Fable franchise has skipped an iteration on PC. The majority of fans are now predominantly on 360.
Most fans know MS closed Ensemble, that's bad PR from the start but redeemable. However, AoE: Online looks like MS' attempt to jump into the casual Farmville market with an established core franchise.