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Demotruk said:
LordTheNightKnight said:
Demotruk said:

But also, the fact that Samus had so little characterization and was largely an empty vessel for the player to project what he wanted onto, was *good*, and in fact is exactly what a player character should be.

Well the gameplay should be that, but in cut scenes we could still see something of Samus.

I don't agree with that, personally.

Did you think Metroid Prime's final cutscene went too far?