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CGI-Quality said:
Smashchu2 said:
CGI-Quality said:
Smashchu2 said:
CGI-Quality said:
Smashchu2 said:

The answer to your question is very simple: since when has Sony even made a megahit series? Gran Turismo is the only one. Sony is notorious for relying on third parties for their content. This is the main reason why the 360 can easily compete with the PS3. Sony has never been strong at making their own games and they never will be.

 

Funniest line I've read in a while.

Well, perhaps you can direct me to a Sony made game that actually pushed software. Because from what I've seen, all the system movers have been from third parties. Due to the need for third parties to port, Sony can nevber be on top again.

The conversation wasn't about Sony being on top though. Sony has big IPs that push enough software to warrant sequels and shape the brand. They've never had a huge library of sellers the likes of Gran Turismo, and as said a dozen times or so, they haven't needed them.

Many IPs don't sell like Halo, Mario , or Gran Turismo - including many of Nintendo's franchises not named Wii "something". 3rd parties are in a similar situation, to get a franchise to hit Modern Warfare 2 numbers is hit or miss.

If Sony has done anything, they HAVE kept a strong 1st party line-up and development catalogue, which is what you claimed was missing. Your definition of "pushing software" is strictly your own. Last time I checked: LBP, UC2, God of War III, Killzone 2, GT5:P, and others have all pushed a good amount of software, overall.

No, they don't. None of those games have any power and none of them have helped hardware. And none of those brands are near strong.

The whole point of first party software is that it puishes systems. This is true of most of Nintendo's first party offerings. Sony's games have no pushed hardweare and most of their sales are laughable for a first party developer. It's Sony's job to move hardware. This is why Sony can never be on top. They can't push hardware with their games so they rely on third parties to do so. Since 3rd parties have no intention of going exclusive, then Sony has the same games as the competitors, who are probably making their own 1st party games. Sony always has to launch first in order to beat the competition.

The goal is to push hardware not software. The sooner Sony learns this, the better they are.

Quite a few of Sony's titles have pushed hardware (God of War III & Uncharted 2 to name a few). And again, what you think of Sony's 1st party numbers is irrelevant. It's strict and your own (not to mention biased).

Funny you mention Sony having to launch first to beat the competition. If that were the case, Sega wouldn't have lost two gens in a row to them.

Sony's 1st party get the job done, as evidenced by the reception in the industry. Just because you create a mega franchise here or there doesn't mean you'll be on top (before this gen, Nintendo surely understood that). Sony may never again have a franchise as big as GT. In the grand scheme of it all, they probably won't need one either. Together, their 1st party offerings push hardware.

No, neither of them did. Unless you can show that they did, then you are just spewing BS. In fact, In March, the month of GoW3's release, sales of the PS3 were down (for the US,using the NPD's numbers). So, no, what you are saying is completly wrong.

What you say [the bold] is counter intuative to what happens. Nintendo understands that it's software that drives the system. This is why the Wii, despite slow sales in 2009, rocketed up to 4 million in a month thanks to New Super Mario Bros Wii. The bold is wrong because Nintendo is on top due to Mega series. Sony, on the other hand, relies on price cuts and models to push hardware, which is proven by the fact that PS3 sales slump until a new model is released, then they have a short term gain.