I want to see Zebes when i leave towns and dungeons. Not literally, obviously, but i want a wilderness that's really maze-like with a lot of junk to find, and not just empty space. The overworld should be smaller, but denser. I want dynamic sword combat, but at the same time i want to be able to kill anything with everything, just that certain items would obviously be more well suited to certain enemies (but only a few be item-exclusive)
And i want bosses that are generally smaller and more mobile than the towering, stationary behemoths they've come to be in the past few Zelda games. Think Gohma in Ocarina vs Gohma in Wind Waker, or Odolwa (if that was his name), and Gyorg in Majora's Mask, or Ganondorf and Ganon, or like many bosses in Mario games. They're bigger and badder than you, sure, but they can also move and really engage you.

Monster Hunter: pissing me off since 2010.







