Michael-5 said:
That 1st generation establishment theory is interesting, and well yea it's kind of true in the case of Sony and Microsoft. Some games do emerge as "mega" franchises down the road of a consoles life, but most started on the home consoles first system. However It's not always the first generation that establishes franchises. Take Nintendo for instance, Mario and Zelda started on the NES, Mario Kart and Donkey Kong Country started on the SNES, Pokemon started on the Gameboy, Smash Bros started on the N64, Nintendogs and Brain Age started on the DS, and Wii -- started on the Wii. So with the exception of the N64 and Gamecube, two consoles who didn't really sell that well in the first place, Nintendo has created at least 1 "mega" franchise per console. For MS it's only Halo, so your theory holds, and for Sony it's only GT, so your theory holds again, but not for Nintendo. I'll agree that Sony hasn't published anything home-run worthy as a game since Gran Turismo As for the part I underlined, you can't generalize that. I consider myself a hardcore gamer and I like the 360 more then the PS3 (I admit it, big deal), and I love the Wii. I think the Wii has more interesting games then the PS3 and 360. If I had to put those consoles in an order it wouldn't be fair because everyone has different tastes. My tastes do not reflect others, and I think most people in the forums here need to realize that their tastes don't reflect everyone elses |
You missunderstand me. I was talking about software generations.
I.E. Generation 1: Call of Duty 2, Generation 2: Call of Duty 3. Or Assassins Creed 1 or Assassins Creed 2 = generation 1 and 2 of that franchise. Most games if they don't make it big on generation 1 they aren't going to make it big at all. On the other hand once they make it big they can be milked for 2-3 more software generations for large assured profits. The best time to release new attempts at making massive software is generation 1 of a console hardware generation. So 7th generation console, software generation 1 Epic releases Gears of War and it proves to be a big hit as a new I.P. Thats the reason why Sony released so many new I.P. games. They wanted to hit it big and get another 1/2 huge seller I.Ps to go alongside Gran Turismo.
Furthermore I was talking about published games. I.E. anything from 1st or 3rd party which is stamped with the publishers logo. It takes as much skill to find a big selling franchise and get it published as it does to develop one in house. Theres no difference between Microsoft seeing great potential in Gears of War and publishing it and their making a similar game in house.
For your last paragraph I admit I am wrong. It was a gross over-simplification. Though I do wonder why they are so set to produce / publish so many cinematic influenced games. In this generation a significant proportion of their titles are cinematic whereas none of the Nintendo published games are cinematic and Microsoft published games tend to be traditional as well. In a nutshell a lot of Sony titles this generation seem to focus on the experience of playing the game whereas Nintendo and Microsoft tend to focus on the experience from playing the game. Its a slight and stark distinction at the same time.
Tease.








