| slowmo said: I think Valve need a reality check personally, they get away with murder running their titles through Steam where they're overseer to the network. Why should Microsoft allow them to pound their network with updates FOC simply because the company is too disorganised to have a structured update system. I'm not saying I don't think it would be nice if Microsoft cut them some slack but by the same token it's ludicrous to think the consumer benefits by having a completely open network. I want to turn on my console and play games, not wait 5 minutes at a time because they've released 3 updates in the space of a week. I guess it's easy to point the figure and blame others rather than accept some responsibility yourself. |
For one its rare to see 3 updates in a week for a single game, let alone two updates. If you own multiple titles, including 3rd party titles, you might get a patch or two updating at the SAME TIME.
Valve is far from disorganized with their updates. Truthfully they are far better then Microsoft will ever be case in point their Windows update only happening once a month when there are critical issues that need resolving pretty much yesterday then announce they are canceling a patch the day before the monthly update day saying the patch busts something else in the Windows OS when they had a freaking month to test the damn thing. I would much rather see bug patches released when they are tested and ready.
Just because you are jealous that PC gamers get 100% amazing support for our games, including new content and bug fixing years after a title is released doesn't mean you have to be inaccurate and biased towards a fully working system. Microsoft is just being greedy, slimy pigs like they always are. They would rather see TF2 get DLC hat packs that make them $2 in profit because they will not allow loads of FREE content for a game. Even Sony knows better then to not screw the customer or developer with DLC pricing and allow content patching whenever needed.










