By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Michael-5 said:
EncodedNybble said:

Yeah terminology is all sorts of confusing.

 

First party  intellectual property = a piece of IP that is owned by the manufacturer of the consoles.  Halo, Resistance, Mario, etc.

Third part IP = piece of IP that is not owned by the manufacturer of the consoles but appear on it.

First party devs = the company is owned wholly by the console manufacturer.  Naughty Dog, Rare, Sony Santa Monica, etc.

Third part devs = everyone else.

 

2nd party devs/2nd party IP is a made up and loose term basically meaning an IP/dev group which is wholly independent but only makes/is made for a particular console.  It would be as if the Tekken series was made only for Sony products, it would be a "2nd party" IP though there is no real binding agreement, so it could become 3rd party at any point.  This is why 2nd party terminology is stupid.

Ok.

anyway, why is this relevant for mega-franchises? For PS3, Sony will have only GT5, and I blaime the fact that they relied too heavily on 3rd party exclusives (or 2nd party??). Final Fantasy, Grand Theft Auto, Resident Evil are 3 of the biggest franchises that went multi-platform, and Dragon Quest ditched Sony all together


Sony currently has many potential "mega-franchises" in the making. Uncharted series, Little Big Planet, Resistance, Killzone to name a few. Super mega franchise status is not always achieved overnight. Resident Evil, Final Fantasy...those franchises started with "hit titles" nothing to indicate they would become as big as they are. GTA started in all but complete obscurity.

God of War is pretty much a mega franchise, and part 3 will sell over 5 million once it joins the Greatest Hits line.

Oh, and all those franchises you mentioned above where Multiplatform before the PS3 even existed, actually. Final Fantasy 7 was on PC in 1998 and so was Final Fantasy XI released on both PC and X360. Grand Theft Auto 3 was on PC, and Vice City and San Andreas were released on the original Xbox. Resident Evil saw releases even on the Nintendo 64! And the Dreamcast got Code Veronica before the PS2 even existed. Not to mention all the Resident Evil games on Nintendo Gamecube. Dragon Quest's never been big in the west so I don't know why mention it, Square has been mainly devoted to portables this generation, it's not that they "ditched" the PS3, it's more like they ditched high-budget games altogether, except for Final Fantasy.