| Michael-5 said: Okay assuming Epic owns the Gears IP, Gears is then a 3rd party exclusive, Halo: Reach is 2nd party as Microsoft isn't developing it, nor do they own the company that does. You can still say Halo: Reach is 1st party because during most of the development time, Bungie was owned by MS. I don't care, but I don't see either being wrong (or important). Facts are facts, Resistance is second party, and I simply don't know about Gears of War. Last I heard MS either has a contract for exclusivity, or it's a MS owned IP. |
That is actually very incorrect information...
Halo ODST and Halo Reach were both made during which time Bungie was independant. Bungie became Indie literally a week after Halo 3 launched back in September 2007 and Microsoft and Bungie had been discussing the seperation plans many months prior to that. The majority if not all of the work on Reach has been post-Halo 3 launch, ala Indie work. Microsoft never made them make either ODST or Reach while they were a part of Microsoft, Bungie willingly CHOSE to do such at their own discretion. Hell, their inital response after announcing ODST/Recon was that it would be their last Halo game, which of course it wasn't, as they just couldn't bring themselves to leave the series just yet, so they opted to make Reach and have that be their swan song.
The term 2nd party doesn't even really make any sense and serves no actual purpose other than to confuse and give incorrect facts.
Halo: Reach is a 1st party game, its a Microsoft franchise. Doesn't matter who develops the games. Same for Crackdown.
Under the same criteria, Resistance is a first party franchise. Sony-only, yet made by someone not owned by the publisher.
As for Gears of War. It is entirely 100% owned by EPIC games. that franchise is their own. They must like what deal/relationship they have with MS. It is a 3rd Party game, non-Microsoft franchise.








