| Soma said: The big problem with Zelda was when Miyamoto stopped being in charge. With Anouma the series has lacked surprise and there's too much focus on story. I remembered reading once how Miyamoto told Anouma that story was not so important, but he insisted in it. Now recently Anouma didn't wanted Motion Plus but Miyamoto insisted in it. Zelda has become very predictable now and very puzzle oriented. Every game now you know you'll get Boomerang, Master Sword, Shields, HookShot, Arrows etc. I agree with Malstrom about the lack of Arcade gameplay. There's no challenge now with Zelda, it doesn't matter how big the adventure is if you not feel your'e kicking ass. Motion can revitalize it but I also think the difficulty should be increased. And new weapons should be added to surprise the player. Less puzzles and more action, is what the old Zelda formula was about.
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This isn't particuarly relevant. The games continue to be more and moe popular over timei nt he Americas, not less. Link to the Past doesn't comapre to Twilight Princess in terms of American sales. It is not even close.
Zelda is not in decline "in all the world". The only territory where that is true is Japan.







