Khuutra said:
1. No. Lack of usage by producers does not indicate lack of enthusiasm by consumers. 2. Metroid Prime is the best-selling Metroid game and will continue to be so for the foreseeable future. Other M will not be off to a strong enough start to even approac it. If this is your only metric, then clearly Prime's storytelling is superior. 3. Samus did react in the end of Prime, and react to several things throughout that game and the rest of the Prime games (and the earlier games, no less). Speaking was not necessary. 4. You are consistently wrong about what constitutes storytelling, characterization, and character development. |
1. 1.5 million sales of Corruption on a biggest 'Nintendo' install base (ever). A lack of enthousiasme there ? - Prime did almost 1.3 million more.
2. It sold that much because most people thought it played like a real shooter. They were wrong, and regretted the sale. Why do you think the sales of echoes were one and a half million less? The install base had even grown a bit.
3. Characterization depends on social interaction. Relations. Social gestures with some words attached to it. You don't need Shakespeare, but some talking is part of it. The faceless masterchief has more character in Halo 3, than the whole Prime series. And he doesn't even have a known face.
4. I do know storytelling, and putting together you own from scattered bits is no real story. It's a barely more then a premise. I say again: Prime (series) is irrelevant to Samus character because it doesn't say anything new about her. It's not non-cannon... it's irrelevant-cannon. Face it.
In the wilderness we go alone with our new knowledge and strength.