| ioi said: @theprof00 - the thread was about server downtime which was caused by database optimisiation errors (correct indexing basically) that was only showing up when we had a surge of traffic. That has now been fixed (for this particular issue anyway). As for gamrConnect generally, most of the site is being reworked with vast improvements. Our initial plan for the site was to have two developers working from April - May to build gamrConnect, what happened was that both had to drop out and we couldn't find any replacements in time (it takes a while for a developer to become accustomed to our database and server setup and so on) so essentially I coded gamrConnect myself in about 2 weeks. This is what we have currently. We had to launch the site on June 1st and since the other areas of the site were complete I decided to go ahead with gamrConnect in "gimped" or "beta" mode for now. The plan is for a total rework of the site, fixing all bugs and bringing loads of improvements to the table. This is happening now but will take at least one if not two months to do (since we want to do a good job of things this time). So the message is (and has always been) - be patient, a new version of gamrConnect is due sometime in October and will fix all current issues as well as bring back a number of new features and features we had before. |
awesome ioi thanks.
Please don't take offense. The new site is great. I like it much better than the old one. These issues I've had aren't THAT big of a deal to me. More accurately, these criticisms have surfaced because of the downtime, not by their own merit.
I was expecting that downtime was being done to remedy the issues by bringing the site down, changing code etc etc, but I see that it is only half of whole problem. When I noticed that these issues weren't being fixed I had to wonder what was going on, and was a little bitter about the experience.
Now, I'm not saying these criticisms aren't justified, they are valid points that need to be addressed but I'm sure you are already aware of them and working on them. I'm very excited at the sound of a redesigned gamrconnect.
Thanks for everything now, then, and later.









