By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Crazybone126 said:
LordTheNightKnight said:
wfz said:

The video game industry needs to grow up. Not only is it the only industry I've ever heard of where developers blame customers for bad sales, but I agree with Lord, many developers tend to make plenty of assumtpions without actually doing any real research. Gaming Journalists can fall into the same category. It's like they're in their own little world and fail to see the mass of people in this world who don't fit their tiny circle of ideas.

 

That's precisely how Nintendo swooped up this generation with the Wii. At least someone was thinking.


This is actually part of the reason I got so upset here. It's all based on the notion of thinking they know better, and then blaming us for not proving they know better.

Plus I want to repeat that it might be possible that online matters more. I just don't like it assumed without proving it. Too much money is at stake for such an attitude.


You got upset for no reason, though. What I had said was splitscreen was never a focal point or selling point for a Call of Duty title, then you went all Mariah Carey on me. I never mentioned anything about the rest of the industry as you did. Call of Duty has always been about it's deep online multiplayer, ever since the 1st Call of Duty game in 2003, it was never about splitscreen and playing with your buddies in the same room. Activision has spent a LOT of money on online servers for Call of Duty. When you hear Call of Duty, the first thing you SHOULD think about is the deepest online multiplayer game you will ever play, not splitscreen.

I was being super nice to you in the beginning and even apologizing for offending you but you continuously got ruder and ruder. So I got ruder as well. Breathe and take it easy. 


You missed the context. I was going off of viper's claim that online was no longer a big thing for FPS, even on the Wii. Did you think I meant just CoD specifically? If so, the arguments we had should be thrown out, as they were a major misscommunication for both of us.

Also, it's not a good idea to tell a customer (as my brother and I buy these games) what we should be associating the game with. I know you're not part of the developer, but if you want to help sell the game, you don't tell the customer how to feel about it. I learned that about my own work, even though I wasn't trying to actually sell it.

Finally, about the general online claim, I remember High Voltage saying they talked to customers and fans about what they felt was missing from The Conduit, and split screen was one of the main things they wanted. So there is a demand, even if on the Wii. Plus I remember split screen was also something that the Goldeneye developers said that their testing and focus groups insisted on.

Now if there are tech reasons to still leave it out of Black Ops on the Wii, okay (just that the tech reasons mean it shouldn't be on the other versions either). I'll defend to the death that Chop Till You Drop could not have had that many more zombies, especially when it was the first time they did something like that on the Wii, so it's only fair I concede that for this game as well. Just understand those that like split screen might help sell even more copies, and that should be considered for next time.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs