| Doobie_wop said: How do these games get passed over by publishers, but something like Bionic Commando, HAZE and Fracture get backed up. Then again, Too Human and Lair looked pretty awesome in trailers before they released as well.
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Well I would guess:
Bionic Commando- Developed by Capcom (with GRIN), sequel in an established game series.
Haze- FPS developed by Free Radical, the talent behind the Timesplitters series.
Fracture- Not to sure about this one, possibly the idea and the large dev studio behind it.
It could simply be that a lot of the decisions to fund games are made at a high level, where they look to publish games from reputable studios with a history, more so than risk money on up and coming talent.








