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Viper1 said:

LOTN, same screen multiplayer is the big multiplayer draw on Wii.  Splitscreen is much less so.  Look at the big local multiplayer games on Wii.  A huge majority of them have all characters on screen at once and are not reduced to split screen (Mario Kart Wii being the only big one).

But when you consider certain game genres, even that changes further still.  FPS's specifically have a higher demand for online multiplayer than they do for local splitscren.  While I cannot provide you with any reputable sources to back up my claims, I present it solely as my own understanding as gathered by my expereince in the media, my social observations and from being community manager to my own 33,000 member forum. 

Let's look at the issue from the other angle.  How good would CoD sales be on Wii if they had local splitscreen multiplayer but no online multiplayer?  Would they equal or exceed the sales of the titles relased as we know them now (no local splitscreen but with online multiplayer)?   I'm quite confident that you will agree that sales would be far less.  Thus we can conclude the larger sales draw to be online multiplayer over local splitscreen.

I will grant that including local splitscreen would likely increase sales to some degree.  But none of us can saw with any certainty that the efforts involved to do so would be worth the yeild results gained.  It could be assumed that given the massive effort by Treyarch that they have likely already considered this themselves and have either deemed the effort (money, time, resources) not worth it, the engine not well suited for it or time simply dosn't permit them to make that inclusion.  Keep in mind that the X360 is the lead development console and everything else is handed down after the fact and the release schedule (regardless of the development schdule of the Wii iteration) is locked.  They will not delay the game just to give the Wii iteration more time.  And delaying the Wii iteration alone would be detrimental to overall sales despite being a more complete game because it would miss the important shopping season.


Well drop that confidence, because I don't agree. And just because it's same screen doesn't change the fact that it's local. Actually, local is what I meant, but the nature of FPS means that same screen would be rail shooters for the other three, which is why I meant that split screen is the key.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs