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When I read "...the most customizable and variable FPS...", I was about to come telling you not to ignore PC. But then I continued reading instead.

Anyway, appealing and something I like aren't the same thing which is what explains the number of people not liking Halo. I don't know how much customization affects Halo's appeal but I'd say one important thing is that the game is pretty simple at its core. It's easy to learn and play, but (probably, as I don't have that much experience) hard to master. Also, it's a pretty well-balanced package.