| RolStoppable said: Sony doesn't do amazing things first, that's why. Their games usually consist of ideas borrowed from somewhere else and mixed together. It's not surprising that Uncharted was compared to Tomb Raider and Gears of War a lot. Why did Gears of War do so much better? Because it redefined its genre and ever since then other TPS try to mimic its gameplay. God of War followed Devil May Cry. Killzone followed Halo. Why didn't LittleBigPlanet or Heavy Rain become mega blockbusters? Because they are not amazing to most gamers. The thing that's new in LBP is the extensive level editor, but most gamers rather play than create, so they don't care. Heavy Rain is more of an interactive movie and that's only amazing to a small subset of gamers. Of course, this explanation works in reverse as well and that's why Gran Turismo is so big while it's imitators never come close in sales. Forza would be the most popular one and hardly anyone remembers Konami's Enthusia Professional Racing anymore. If you want to hit it big then you either have to do something first or something that hasn't been done in a long time by anyone else. |
your post has so much bs, gears of war redifinied the genra? bull shit, it was a copy of kill strike( im not sure of the name) same cover system, it had blind fire......
as for halo, time slippetters? perfect dark, only thing it had new was forge mode, everything else from the akibo guns to the regenrating shield was already used.
hits dont have to do with innovation, first off one of the main reasons halo is big is because it well defines the xbox experience, other then that its a mainstream game.
as for gears its also a mainstream game, ms pushed it a lot, ms are better then sony at marketing especially in the us were halo and gears are huge.
your comparing killzone to halo? i understand sony wanted it to become a halo killer, but killzone doesnt copy halo. haze copies halo.
as for godofwar3 copieng devil may cry, gow 3 outsold both versions of devil may cry 4, i dont know if it was insipired by devi may cry, as their are many other hack n slash games, but since god of war isnt innovative how come it out sold the game it copied? which prooves that you dont always need innovation to become a big hit.
also everything has an insipiration, and saying that sony doesnt do anything amazing is just wrong.
Being in 3rd place never felt so good







