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RolStoppable said:

Sony doesn't do amazing things first, that's why. Their games usually consist of ideas borrowed from somewhere else and mixed together. It's not surprising that Uncharted was compared to Tomb Raider and Gears of War a lot. Why did Gears of War do so much better? Because it redefined its genre and ever since then other TPS try to mimic its gameplay. God of War followed Devil May Cry. Killzone followed Halo.

nothing about gears of war was original, it was successful for the same reason Halo was successful, at the time of their release they were the only worth while quality games for the platform, which is why Halo success was never repeated. Also gears didn't redefine anything, that "revolutionary" cover system was a carbon copy of the cover system in killswitch, and game released last gen. but you wouldn't know nothing of that considering the level of ignorance in you comment (not surprising coming from you). God of war is nothing like devil may cry, a game I know you never played, you couldn't have. bayonetta is like devil may cry. and Killzone followed Halo.... seriously, how about you play them first and come back to me.

Why didn't LittleBigPlanet or Heavy Rain become mega blockbusters? Because they are not amazing to most gamers. The thing that's new in LBP is the extensive level editor, but most gamers rather play than create, so they don't care. Heavy Rain is more of an interactive movie and that's only amazing to a small subset of gamers.

and nothing is wrong with appealing to smaller markets.

Of course, this explanation works in reverse as well and that's why Gran Turismo is so big while it's imitators never come close in sales. Forza would be the most popular one and hardly anyone remembers Konami's Enthusia Professional Racing anymore.

If you want to hit it big then you either have to do something first or something that hasn't been done in a long time by anyone else.

but then you mention lbp and heavy rain, both games have done something first and hasn't been done by anyone else...... fail logic is so very very very very very very FAIL!!!


So much fail it isn't even funny..........

Sony doesn't do anything amazing first *sigh* demon souls, shadow of the colossus, 256 player in a single match......

now to answer op, because no one else but Nintendo does, Nintendo is by far the best at finding the biggest markets making great games for those markets and sticking to them, they play it safe and only take risk when the have nothing to lose, which is what Sony doesn't do, they are always trying to reinvent themselves  and refresh their ip's and franchises no matter how successful they are, which is why Sony unlike Microsoft and Nintendo aren't a defined brand and playstation doesn't have a mascot, it appeals to everyone and every franchise isn't around long enough to become extremely popular, GT is the only one that is and it's been 4 years since the first one have hit the console. But op you have to realize this is why fans of Sony love the brand so much.