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Killiana1a said:

The don't make 'em like the 7th Saga anymore. That SNES game was ridiculously tough. Going through a dungeon consisted of me mumbling "please no enemy encounter, please no enemy encounter."


They just need to make a balance. Say, 90% of the encounters, you should be able to beat. Meanwhile, the 10% would post somewhat a wipeout risk and the best option would be to run away.

I remember renting 7th Saga way back and I couldn't get anywhere with it, LOL. Mostly because it was so slow.