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Scoobes said:

Valve are a private company so they don't have to release their finances to the public but they appear to be highly successful for a relatively small company. The only thing I can find on Valve's profits is from 2005 and it doesn't give figures which is a bit of a pain. Does give some infor on the Valve-Developer split for third party titles:

http://steamreview.org/posts/finances/

Does seem to suggest in 2005 that Valve were financially doing well and that profits from digital sales were highly profitable (Doug Lombardi on Half-Life 2 in 2005):

http://www.shacknews.com/laryn.x?story=37380

Since then DD has increased and we see that with the sheer volume of games now on Steam.

As for GFWL, you realise that half of the games on that fairly small list don't feature GFWL? They're Games for Windows which is effectively nothing more than an extra label on the box and during installation. Other than that it does nothing, so the support is rather mediocre.

As for the exlusives list only Fable III is the only one that looks to be a big seller. Gears released a year late with bugs and the PC never got the sequel and there's no news of Gears 3. Even Age of Empires Online looks "Farmvilled". Where's all the other big exclusives that could be released? Potential won't make the service a rival to Steam.

Digital download sales have grown while retail sales are likely shrinking. I'd also assume piracy has grown tremendously with Torrents.

Safe bet that Steam is doing well considering its the most popular digital download service for PC games. But I highly doubt its the big earner you and shio thinks.

In my opinion, GFWL is still a work in progress. They are getting more support, new games are being added to the library, and MS will be releasing some major games that will be exclusive to GFWL. Is this not proof they are trying to get the service off the ground?

Also, a lot of people already have GFWL already installed on their computers. Lets bear in mind quite a few popular games have require it.



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