Stefan.De.Machtige said:
True. But the problem lies more in complexity of all the (spinning) parts than the design. A diskdrive is a sentive thing. When the consoles go digital the reliability will improve vastly. |
The major hardware problems of this generation have largely had nothing to do with the disk drives--mostly overheating/cooling issues. Disk drives and readers aren't that expensive, and they are pretty reliable these days--they should be for as long as we've been using them. And I dread the day everything goes digital. I don't want all the stuff I paid good money for dependant on a harddrive. When that generation changes, support for said drive will vanish, and when those games are lost--they're lost for good. Harddrives never last forever. Twenty years after Castlevania was released on the NES, the game still plays. Twenty years after I pay good money to download a game, that harddrive will have long fried itself.
I personally hope there's always some form of physical media. I barely consider my downloaded stuff to be real games, and I never put as much time into them as I do for a physcial media title. For instance, one of my Xbox360 games, an Indie title called Zombie Estate--will be useless when the next generation hits because, for some reason, it requires at least a Silver Live connection--which is stupid. That digital game will be useless in a couple years time.
Call me old-fashioned, but I'm fully against the industry going fully digital. I'm sure GameStop, and any other retailer making money in the secondary market, will largely be on the same side as me. Retail has power. Retail shot down the Saturn when Sega pissed 'em all off. Just one of the reasons that system struggled to have any kind of foothold.
My opinion.







