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lestatdark said:

You mean how each individual piece has it's own number of materia slots and may or may not have slot coupling to benefit from effects such as All?  This I agree in being somewhat irritating, since it limits you somewhat in the amount of equipment choices that you can have.
For example, in Nt. Corel, I would always struggle whether to continue using the Hardedge (32 att power, four slots, two linked, two non linked) or buying the Force Stealer (36 att power, double materia growth, 3 non linked slots), because of the less amount of materia that equipping the Force Stealer would imply. This  is just one example in many though.

Right, exactly.  There is a point somewhere mid-way through the game where you get a batch of weapons that is notably more powerful than anything else you've found, but have NO materia slots whatsoever.  So not only can you not grow materia with them, you can't even use it at all.  That kind of thing just annoys me.



Hates Nomura.

Tagged: GooseGaws - <--- Has better taste in games than you.