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superchunk said:
Euphoria14 said:

Ok let me put to you like this, imagining if WSR had shield along with sword.

 

In WSR an opponent does a high attack, you flick the nunchuck and you block.

In WSR an opponent does a low attack, you flick the nunchuck and you block.

 

With MOVE if an opponent attacks high, you better block high or you get hit.

With MOVE if an opponent attacks low, you better block low or you get hit.

 

See the obvious difference?

wrong. the nunchuk can register the difference if you actually move up or down. a flik or waggle could end up being a randome movement and not work. Same as your discussion with WS Tennis. A person who does the actual moves by learning the actual intention of the game will always do better.


If I raise my arm up, the nunchuck most certainly does not know I am raising my arm to block up towards my head or chest. If I just lower it it does not know I am lowering it to block my knees and feet. This is the difference a camera adds.

Keep acting like each experience is exactly the same though.

The MOVE is not the same experience as the Wiimote and Nunchuck.

 

If you show me that the Wiimote and nunchuck can detect that I am aiming my sword to hit your right knee only, or that my shield is blocking the area between my feet and knees only, then I will submit.

Better yet, show me how a subtle movement on the Wii can change from blocking just my knees and feet to blocking just my right knee and right foot.



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