“If Heavy Rain had been a commercial failure, I would certainly have had to go back to more standard types of games…actually, I would probably have left the industry,” he told us. “My point of view is certainly very marginal in the industry right now, but I continue to believe that the future of games lies in reaching an adult audience, not the way the Wii does, but in creating interactive experiences that carry depth and meaning, and trigger complex emotions. We should invent new ways of playing to get rid of loops, mechanics and patterns, as well as stop limiting ourselves to ultra-violent themes. “There are so many things to talk about that have never been evoked in a game; so many worlds to explore; so many new ways of playing that we cannot even think of today, that it would be stupid not trying to go further. If we don’t do it, we will see our business decline and we will limit games to toys for kids and teenagers.” http://www.gamestm.co.uk/interviews/daivd-cage-–-if-heavy-rain-had-been-a-commercial-failure-i-would-have-left-the-industry/ CGI-Quality better start writing thank you letters to many people here. 
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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