Antabus said:
What features are better on steam than on GFWL? I don't think I can find one that is actually better. Steam has more games, which I am not going to buy unless they are on sale. GFWL also has a shared friend list with my xbl account. Well I can believe that you find a lot of wrong with GFWL since you are too annoyed for this: http://forums.gamesforwindows.com/t/9446.aspx
"Oh no, I can't install that game for more than 5 times a month and even on different computers!" That must be a huge problem for all the gamers. |
10 pages of material to read, seriously? On Page 5 I already gave a host of reasons as well as many people already:
- Lack of an interface without starting up a game (No single startup program to chat, see what everyone else is playing, list all your games including non Steam/GFWL)
- locking saved games and forcing you to sign-in for access plus you can't save without logging in (not only does Steam not do this, but it also allows you access to saved games from other computers upon install)
- a poorly designed user interface for PC (looks like it was designed for low res)
- a range of connections issues rarely encountered with Steam
- bloated and buggy client with visible slow down and process heavy compared to Steam
- activation limits (on Steam there are none bar a minute number of third-party games; most of the games you list in the GFWL are also available on Steam and the majority didn't have any extra DRM)
- poor and unclarified DRM policies (see above)
- slow to update and patch
- region locking PC games
- less games on Live than available on Steam (you already mentioned this one)
- No user-mods for download (GFWL is a closed system, especially on PC)
- Poor PC-baed community: Yes you have your X-box-Live friends, but for PC based games I want to communicate strategies with PC players, and the community features on GFWL are pretty mediocre by comparison. It's not like many games are cross platform play.
The fact is, having a download service such as Steam or GFWL is a form of DRM already, yet GFWL asks that you accept more on top.
Another issue is for 360/PC gamers/families is not being able to connect onto GFWL and X-box Live at the sametime. If you're in a family who shares a gamertag and someone wants to play on PC whilst the other wants to play on 360, you have to have seperate gamertags as it doesn't recognise the difference in PC and console play.








