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Armads said:
famousringo said:

2. Cutting the VC price would undercut WiiWare prices. Creators of new content have a hard enough time competing with some of the best games in history without getting into a price war with content that has long since paid for production.


Competition is good for the industry, if we lessen competition then they have less incentive to create better games.  If the only way they can get their games to sell is because they're cheaper than a game that was made 30 years ago then they've just made a sorry excuse for a game.

So far I've bought Bit.trip.beat/core/void and will get runner and fate when it releases, pokemon rumble, and tales of monkey island chapter 1.  VC wise I've only bought Sin and punishment, personally I feel like WW has been endorsed enough and it's time for a price cut in VC.


That's nice, but you're only one person. It's been a long time since the last Channel Surfing article came out, but you can see the trend clearly in this year-old article:

http://gamrfeed.vgchartz.com/story/4790/channel-surfing-wiiwarevirtual-console-sales-chart-july-2009/

At the prices that you're protesting, VC has several million-sellers, while the most popular WiiWare games struggle to earn more than 250k downloads. A VC price cut would lead to millions more downloads of classic Zelda and Mario games instead of Bit.Trip games and World of Goo. People only have so much money and so much time to game, and it would be a betrayal if Nintendo were to to undercut WiiWare developers like you're proposing.

At least, that's certainly how WiiWare developers would feel. Why not go to XBLA or the App Store where there isn't a selection of top-quality first party software at bargain prices that you have to compete with?



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