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jarrod said:
Yakuzaice said:

Eh, great is a bit of a stretch I'd say, and it isn't really good evidence for FF XIII doing over 2 million on the Wii.  MHP2G outsold every single Final Fantasy game in Japan, and the Wii version did 4 times less than that release.  Obviously Monster Hunter is more popular on portables, but it doesn't really make sense to directly compare it to the PS2 releases considering the series had been on a meteoric rise prior to Tri.

The full priced MHP2G only did 2.5m, it's done about another 1.5m with the budget reprint.  MH3 did about 1m it's first release, which is decent step up from MH2 on PS2 (600k original, 100k budget).  MHG on Wii sold almost identically to MHG PS2 too (about 250k), which is impressive considering it came out years later with no extra content, and was only playable with the CC.

 

And @ everyone listing games like Graces or Basara, I said mainstream.  Those games are niche compared to Wii's big million sellers (Super Mario, Mario Kart, Wii Sports, Wii Fit, Smash, MoHun, Animal Crossing, etc), they're hardly comparable.  Wii can take bigger games to higher sales than PS3 precisely because it has the mainstream audience.... lacking the mainstream was why FFXIII disappointed sales wise, it's a mainstream franchise that released on a niche console for the first time and came up short.  It'd be like if FFIV-VI had been PC Engine games, or FFVII-IX had been on Saturn, or FFX-XII on GameCube.

Tri is being sold for less than 2G these days yet it sold 73,141 the first half of this year in Japan compared to 294,446 sold by MHP2G.  A budget reprint for Tri won't result in any substantial sales, especially compared to 2G.

Really, by your definition the only mainstream games are MH, DQ, and FF outside of Nintendo games.  What about something like Samurai Warriors 3?  That sold over a million on the PS2 (granted the second one only did it through re-releases), yet only sold 270k on the Wii.  So how does it work?  "Niche" releases massively underperform and mainstream releases only do well if they are Nintendo or are compared to games when the series was significantly less popular? 

Actually Animal Crossing is surprisingly similar to Monster Hunter in that way.  Started small on the N64, got bigger on the Gamecube, got huge on the DS, and took a nosedive on the Wii.  The Wii version still outperformed the earlier games, but was nowhere even close to the peak (which happened to be the previous game, unlike something like FF where the peak was 13 years ago).

So I guess we'll have to wait for DQX to see if the Wii can sell mainstream third party games.  Let's be honest, do you expect it to outsell games like Wii Sports and Fit on the Wii?  It'll put up huge numbers, but people will still be "disappointed" in the same way people are with FFXIII.