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fazz said:
About PS 1.4, PS 3.0 and DX8.0... do Wii and PS3 games get programmed on DirectX anyway? I always thought they where OpenGL (GC being OpenGL 1.2 or something) :P

They probably use either a custom API, or a custom version of OpenGL.  I think I read somewhere that the PS3 does have an OpenGL implementation.  I don't know if that's official from Sony or someone else's middleware, how good it is, etc.

But no, the Gamecube's TEV doesn't support the ps1.4 standard, it just has similar flexibility in its pixel pipeline.