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Sales - Analysis: PSN sales - View Post

Barozi said:
sergiodaly said:
Barozi said:
sergiodaly said:

since when developers get all the money we pay for a game??? for example: i bought fat princess for 15$ back in the days and i bet the devs get only about 8$ or 9$ from my money so the numbers of sales don't mean a thing. Titan Studios had to pay bandwidth fee to have it on PSN Store SCEA as the publisher have a cut in the money too, and the list goes on... all that affect devs studios revenue. 
Those sales numbers are way off.


Fade didn't ask the developers how much money they made on these games, they obviously track sales and then calculate the overall revenue. Sony's profit inclusive.

in the article it says:
FADE Top 5 Estimates for PSN Lifetime Sales, by Revenue
so "by Revenue" what does he mean? "Estimates for PSN Lifetime Sales" says that they don't track sales at all...

in the OP it clearly says that based in the revenue and dividing it by the full price of the game you get the sales numbers...
that is wrong.

nothing is wrong.

to keep it simple for you, the games are ordered by revenue. I hope you understood that. If not, don't bother to read any further. Now you see the price of the game right next to it, so you can calculate how many digital units the game sold. Still pretty simple right ?

FADE doesn't know the exact revenue split, VGC  doesn't, I don't and you don't either. So why bring up possibly false numbers when you can simply state the overall revenue.

Look at that: http://www.geek.com/articles/games/call-of-duty-modern-warfare-2-reaches-milestone-with-1-billion-in-sales-20100113/

Even Activision counts "their" revenue in retail sales. Production costs, retailer and console manufacturer included ! Hell even now Activison didn't earn 1 billion dollars from Modern Warfare 2.

 

Also you may have to reconsider your understanding of estimations. After all VGC only tracks around 5-10% of the American market. Everything else are just estimates based on that data. NPD does the same Famitsu and Chart Track as well. Only difference is that they are bigger and therefore can track more stores.

see... you understand me after all... if those games are ordered by revenue how can you tell witch sold more, if game prices are different? this article is full of misleadings!

but yes i did understand the forecast method wrong... if i, this time, understand it right, FADE as the sales numbers and after that he calculates the revenue, but the articles focus so much on the last issue that misleads people to think that the sales numbers are found the other way around!

but even after this enlightenment, how can he have percentages of game sales and predict based on  that? i thought only sony had those kind of numbers...  
 



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