I really wish more games would explore storytelling weaved into gameplay, because that's basically what games are about, playing, and if the story can be told through gameplay, then that's awesome. I really want this explored more, as I'm not really happy with what has been achieved in games like Half-Life, Bioshock and Metroid Prime. I think there has been an obsession with using silent protagonists, which sucks for me at least (Yay for Bioshock Infinte!). Currently, Heavy Rain is the cream of the crop for me in this area, not only because the game is as interactive as it is, but the game and the story are connected down to every detail, FOR ULTIMATE IMMERSION! =D
Having said all that, many games do very well with cutscenes (MGS4), but I'm guessing we're nearing the loft of how well they can be implemented, based on Uncharted 2 (best use of cutscenes to date IMO). We might see small improvements, but the next big step after that I'm guessing is something along the lines of Heavy Rain, and then it isn't really cutscenes anymore.







