vlad321 said:
Let's assume that Metro 2033 maxed out does indeed look like UC2 (which it doesn't, not even by a long stretch) or GoW3 (same) you have to keep in mind that there were some heavy restrictions on those games. The only reason GoW3 loked to good is ebcause the developers had absolutely full control of the camera and what you could see. SO while it looked good wherever the camera was pointed at, I guarantee you that the textures and scenery dropped out the moment you could move the camera. |
I agree about what you say about God of War 3. It's "fake" graphics when you got a nearly static camera.
Uncharted 2 has nearly free camera look though.







