Why are people saying they only focus on games made specifically for PSN/XBLA when they track (or claim to) Steam and Virtual Console? Would help if they showed their methodology on the site, but it looks like you have to buy a report to see it. But if I had to take a shot in the dark, I'd say they use leaderboards which PS1 games don't have and retail/PSN games would be mixed between retail sales, PSN sales, rentals, used copies, borrowed copies, etc. Not that plain downloadable games don't have plenty of factors for error with multiple accounts and game sharing.







