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Rpruett said:
Kasz216 said:
Rpruett said:
jarrod said:
Rpruett said:

.  What makes a Wii more appealing than a full-fledged motion control line-up of Kinect or Move?  

The same thing that made Wii a success in the first place: Nintendo games.

Wii Party alone will probably outsell all the (unbundled) Move and Kinect launch games combined.


I don't believe for one second that Nintendo games were the sole or even primary reason for Nintendo being in a success in the first place this generation.  I believe Motion controls and price take the top two spots. 

The Nintendo games just were after thoughts or benefits after the fact.  I say this because,  I have had a blast playing Nintendo games on every Nintendo console (Dating back to NES/SNES/N64/GameCube)  good games from Nintendo has been a constant not a variable.    Motion controls and price (relative to the competition) is a variable however. 

I think the point is... Nintendo Games are what made the motion controls successful.

I mean, how many good third party motion control focused games are there on Wii?

OK, so why is that going to be different with PS3? 

Can sony make good motion control wii like games?  Who know.

As many Nintendo fans have pointed out to me before,  the Wii was practically a critical success before it even hit the market.  Lines were incredibly long just to 'try' to play the Wii.  There NEVER was the same buzz for the Gamecube as for the Wii (For example) .

In my opinion, this is not something that would have occurred had the pricing been out of range / if the Wii did not have motion controls.  As has been mentioned many times before, the Wii is essentially a Gamecube 1.5 with Motion Controls and a cheaper price than the competition. 

Why did it sell gangbusters (From Day 1)  and the Gamecube not?   And don't tell me the software. 

And... if Wii sports would of sucked... everybody would of went home.

Also, i'm pretty sure the gamecube, 360, playstation and pretty much every console ever had big lines at launch.