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Viper1 said:

Rpruett, you still fail to grasp the necessity of the tinity for the Wii's success.  I can't believe you are so tied up on suspecting two of the 3 pillars to warrant the historical sales records the Wii attained.

While hype of a new interface may have generatd some pre-launch excitement, what do you think kept that excitement going?  Software, you fool. 

Do you honestly believe the system would have sold as it did had not the relevant gesture based software accompanied the Wii on that journey?   It's like assuming you'll win the Grand Prix without fuel.  Don't worry about, you've got a cheap, light weight car and a fancy driving input system...who needs fuel?   The drama of it all would certainly generate pre-race interest but winning the race, indeed completing the first lap of many to come would be a labor never to happen without the much needed fuel.

Software perpetuates the interest.  It is the fuel that allows the Wii owner to actually drive their new fancy Wii around the virtual racetrack.  And at 6.9 games per gamer, it gets pretty good fuel mileage.

I never said software wasn't important to the Wii's success.  It has been.  It just had a lot less to do with the initial sales of that console than pricing/motion.  It took a backseat to Price and  Motion Controls when the system released. Ofcourse Software kept the excitement going.  (Had you been reading what I wrote, you would understand I don't disagree software is important and that price matters less and less as the generation continues onward).