Rpruett said:
As many Nintendo fans have pointed out to me before, the Wii was practically a critical success before it even hit the market. Lines were incredibly long just to 'try' to play the Wii. There NEVER was the same buzz for the Gamecube as for the Wii (For example) . In my opinion, this is not something that would have occurred had the pricing been out of range / if the Wii did not have motion controls. As has been mentioned many times before, the Wii is essentially a Gamecube 1.5 with Motion Controls and a cheaper price than the competition. Why did it sell gangbusters (From Day 1) and the Gamecube not? And don't tell me the software. |
This... isn't true at all. Wii piqued some curiosity from the mainstream press pre-launch, but industry wide it was predicted to be a (distant) 3rd place boutique console, and largely irrelevant. GameCube very much had way, way more industry hype upfront, especially with it's impressive Spaceworld 2000 tech demos, optical media and much was made of Nintendo evidently repairing a lot of lost 3rd party relationships from the N64 debacle. Wii and GC were almost polar opposites, GC was predicted to be a decent success and actual contender against PS2, yet it failed spectacularly in the market; Wii was considered to be a trivial oddity at best, yet it totally dominated in sales and brought gaming even more mainstream.







