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Soma said:
Resident_Hazard said:
Soma said:

Graphically there's not too much difference between the Wii and the Gamecube, but is sad most of big  studios think this way, that what matters is technology. The Wii was not about that, but trying to innovate and refresh gaming to play in new ways. Sadly this guys don't seem to know how to make good games if they don't have enough RAM and CPU.

Instead of graphic comparisons, we should see the gameplay comparisons.


I don't think images of people waggling in vain are the way to go with this... Frankly, I find that, in a lot of cases, traditional controller-based gameplay is superior to Wii Waggle--especially when said waggle is either illogical or fundamentally broken. 

 


:lol:

but it's more logical than comparing GameCube and Wii graphically, because that was not the purpose of the Wii. Well done motion controls can be superior to traditional controls. A new tennis or bowling game without motion controls will look archaic. And don't forget but pointer controls, speaker, one hand control, body balance etc., that's what differentiate both systems.

It's true that traditional controls are better for many things still, but don't forget we are still starting the era of motion control.


Yeah, motion control is definitly here to stay.  I consider the Wii the "beta" of motion control, and believe (and hope) that it's use will be gradually improved, made more logical, and made to actually be "fun."  It makes the most sense for sports games, I think.  I love that it, and the pointer, legitimized arcade-style rails shooter games for home use. 

I think the speaker and rumble feature of the Wiimote went vastly underused.