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thx1139 said:
jarrod said:
Carl2291 said:
jarrod said:
Carl2291 said:

The point still stands though. The games sell because of the controller they use.

Do you honestly believe that Wii Sports would be as big as it is if it used the classic controller pro?

You have this backwards, the console sells because of how the games use the interface.  Wii Sports sells the system, and when you get down to it, a controller is just a controller.

Answer the question.

Would Wii Sports be as big as it is without Motion Controls?

I already answered this earlier... without motion controls, Wii Sports wouldn't be Wii Sports.  I don't think you can really separate the two. That doesn't mean it wasn't Wii Sports that sold new consumers on the system though.

To extend this backwards, was it the NES controller (with it's revolutionary Dpad) that sold consumers on NES?  Or was it the killer app software that used it (Super Mario Bros.) that did?  How well would NES has sold if used, say, a keyboard?  How well would Mario have controlled with it?  Could a game like SMB have even likely been made with a keyboard interface, or would the games have been different?

There were plenty of controller choices when the NES and Super Mario Bros came out that could have made the game just as much fun.  The controllers for the Atari 5200 or Colecovision or Mattel Intellivision could work just as well.  Except for missing a second button so could the Atari 2600 controller worked just as well.

Mario with a trackball, a joystick or a keyboard?  Something tells me the game would've turned out pretty dramatically different... if you've played SMB1 to completion, you know you need that Dpad.