HexenLord said:
I know people like to babble on about how one game can't push HW like that and it won't sell that much because the PS3 doesn't have a huge user-base ATM..... etc. Look at it this way. Its one of the largest selling franchises on Playstation. To put it in retrospect for some people: Grand Theft Auto Series (for Ps1/2/3) GTA1 (PS): 2.32M GTA2 (PS2): 3.42M GTA3 (PS2): 11.6M GTA: Vice CIty (PS2): 14.2M GTA: San Andreas (PS2): 18.42M GTA4 (PS3): 6.7M Total for GTA Games on main PS console (not including addons): 56.65M Average for GTA Games (56.65 million / 6 games): 9.44M ______________________________________________________________________________________________
Gran Turismo Series (PS1/2 Only) GT1 (PS1): 10.85M GT2 (PS1): 9.37M GT3 (PS2): 14.89M GT4 (PS2): 10.55M Total for GT Games on main PS console: 45.66M (Actually 50.85M including 4/5 Prologue... with 5 Prologue being undertracked by ~1M) Average for GT Games: 11.41M ___________________________________________________________________________________ As you can see, even with the GTA games being the top sellers on the PS2 several times over, the GT racing series has remained strong throughout its history with the PS. IT HAS THE POTENTIAL. If you look at GT4s sales, it sold 770k week one in the U.S., which is about where GT5 will probably end up opening... but GT4 still went on to sell 10 million. |
On the other hand, when you compare GT to GTA like that, it also shows that it's possible for the sale to drop 65% when the franchise moving from PS2 to PS3 since GTA games went from 18.42 to 6.7.
Or once can argue that GTA games never got super popular until it went 3D in GTA3. Since then, the series averaged 14.74 M per game and it's a more popular franchise on PS2. Yet GTA 4 sold 6.7 M on PS3.
MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.