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I played about seven hours into it and haven't gone back for several months.  I may or may not get around to more someday.  When a game encourages you to spend almost as much time reading plain text in sub-menus as you do actually playing, that's some pretty suspect storytelling.  The banal and repetitive nature of the dialogue through that much of the game was also galling.  The character designs are uninteresting and derivative, and Hope is particularly grating through the early goings (to say nothing of Vanille).

So far, I was okay with the battle system, though.



Hates Nomura.

Tagged: GooseGaws - <--- Has better taste in games than you.