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darkknightkryta said:
joeorc said:

it is a fact that the Wii is quite more robust in it's hardware over the game cube..

and no it's not

(2) game cubes duct taped together..that is lame

the real point is even though the Wii is quite more powerful than the Game cube the developer's are not taking advantage of that extra power. Hell even Nintendo it seem's is in no hurry to push the system. which is ok, that the games are fun anyway. but on the same token at least give it a go and try to pust the envelope with the graphic's on the Wii. it would be kind of nice to see that once in a while.

The Wii is about as powerful as the first X-Box, the problem is that they didn't update the shader technology in the GPU so no matter what Nintendo or anyone for that matter does games won't look better than Gamecube games cause they can't make use of the lighting and normal maps that make 360/PS3 games look as good as they do.  Texture work and lighting will be same in the Wii as it was on the Gamecube best they can do is make bigger levels and use more higher res textures.

wow. You are so wrong. Wii > xbox > gcn > ps2. Numbers don't tell whole story, the CPU, Memory, and GPU are all better than what was in the xbox.

Metroid Prime 3 looks distinctively better than 1 or 2.

SMG1 and 2 looks distinctively better than anything on GCN.

Conduit (as will part 2) does many features that were not capable on GCN.

NSMBWii would not be possible on the GCN. (as two players maybe, not 4 and not with the super guide feature)

There are no games on xbox that couldn't have been done with same exact feature set on Wii. Wii could even do 720p if Nintendo had wanted, they chose not to in order to free up power for the game vs the HD pixels.