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CGI-Quality said:
Mr Khan said:

First off, Move is primarily not intended to combat Kinect at all. Move is a defensive measure against Nintendo. Move does have the advantage of servicing the existing userbase of its console far more than Kinect does, but the reason is its primarily positioned to give PS3 owners no good reason to buy a Wii (which it may or may not succeed at, since Nintendo's shown that their own motion control is often peripheral to creating killer apps), but the kind of games appearing there are to counter that, which is why we're seeing them push it in to more traditional experiences, or see EA create that exact clone experience of PGA Tour on Wii to PGA Tour here.

 

Kinect, however, is clearly built to reach out. It's Microsoft's attempt at under-cutting Nintendo in terms of disruption (okay, you've got the simple controller, we'll do one lower and cut it out entirely. Their main problem is if the experience is executed smoothly enough to actually disrupt). If either of them are bound to succeed, it'll be Kinect that moves consoles, but Move that has a higher attach rate among existing users, and it's Kinect that's actively meant to steal sales away from Nintendo, while Move is Sony's attempt at *preventing* Nintendo from stealing sales from them

Really agree with much of this.


Hmmm well, I do think Sony is also trying to reach out, not just "preventing"...preventing what exactly? Right now the PS3 and Wii don't share that much in demographics, it's not like the average Wii *buyer* (videogame noob 1.0) is torn between choices *so much* (right now). Sony with the PS Move wants these potential buyers to look at another appealing option, so they are in fact reaching out to a new demographic.