A203D said:
http://www.finalfantasy13game.com/#/uk/news/17 thats the offical site - Yusuke Tanaka - page 7/21 in the news section: theres more than 6 hours of cutscenes in FF13. No one really knows the truth about Yasumi Matsuno. No one at SE are talking. But the rumours are based around his vision for a more realistic and mature FF with Basch as the main character. A man torchered by the horrors of the past, and how he survives his false imprisonment to face the Judge Magister who condemned him. I can believe this is the case, because Vaan and Penelo dont actully have much to do with the game. Anyway it wasnt just this, SE were unhappy with the demographic the game could target if it was a more mature game. and they kept having arguments etc with him and its rumoured he feel ill because of this. he eventully bowed out of development because he couldnt make the game the way he wanted. although its rumored he was forced to leave development because of this. (i honestly dont know if thats the case). Yes and no, i dont watch anime much (not much time) not all of them are like that, but either way Kitase, Nomura, Nojima have maybe taken it into that style - and my point is that it dosent necessarily make a good game. FF12 represents what FF could be if Kitase, Nomura and Nojima didnt take the series in that direction. Sakaguchi didnt need that in FF4, 5 or 6. and after FF12 i dont think that FF13 is the right direction for the series; it certainly wasnt before Kitase was there. |
I was saying the style the they were using was a style you probably don't like, I personally saw it way too often (I watch a fair amount of anime) so it was meh to me. Though I refuse to believe there was 6 hours of cutscenes in that game, I mean if Final Fantasy XIII had 6 hours worth of cutscenes how long were the other games? Unless the other games were like 20 hours worth of cutscenes then I can believe that.








