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Viper1 said:
Rpruett said:
Viper1 said:
Rpruett said:

 The funniest thing about this generation is that it was ENTIRELY sold on price IMHO.

First you note the X360 launched at $400 leaving out the $300 model.
Then you note the PS3 launched at $600 leaving out the $500 model.

And finally you fail to note the X360 did not gain a sales lead over Wii even AFTER the X360 retailed for $200 compared to Wii at $250.

I'd say you opinion that Wii ENTIRELY on price needs some rethinking.

The 360 seems to be out-selling the Wii just fine right now on a week to week basis though doesn't it?

A moment ago, you derided the Core X360 for not having a HDD built in and suggested the $300 price tag was irrelvant due to the model's lack of a HDD.  Yet now you are touting the success of the X360 Arcade model sales despite the fact that it too does not have a built in HDD.   Don't tell me one price point is irrelvant over another with regard to the same lacking feature set and its relation to market sales.

But to draw back onto your GC price point at $99 being irrelvant to gamers by that point, what do you have to say regarding the Dreamcast launching at $200 (earlier and $100 cheaper than both PS2 and Xbox) and failing to ignite huge sales?  You cannot lay price as the ENTIRE factor for success or failure.  It's blind to a dozen other facets that have historically shown that price is never the sole factor.  

I wasn't aware that the Xbox 360 sales were exclusively Xbox 360 arcade units?  Also when you look at the numbers the purchases related to Arcade units were most likely (Previous owners) who infact had a hard drive component already.  If you were buying a brand new 360 (Today) or for the first time, I would wager most consumers would opt for the one with the Hard Drive in it.

Dreamcast still wasn't as drastically cheap as the Wii was in relation to the PS3/360.   Not to mention Sega was essentially a dead brand by the time the Dreamcast/PS2 Generation had arrived.  I know Sega fans will disagree and hate to hear it,  but Sega was old news by the time Dreamcast arrived. 

I think people were more curious to atleast see what Sony put out on the market after the success of PS1.  Which was the PS2 (A relatively comparably priced system compared to it's competitors).  Had the PS2 went and pulled a PS3 and hit the market at literally $200 higher than it's closest competitor and upwards to $350 higher to it's lowest priced competitor, You would have witnessed the PS2/Dreamcast/GC/Xbox generation become a lot more balanced and interesting.

 

I've never laid price as the ENTIRE factor for success or failure.  You've just mis-read, mis-understood, built a strawman, etc onto what you think I believe.

I stated that I believe (price/motion controls) were the top two reasons for the Wii's success this generation.   And when you look at the standard full-fledged models from each company upon release.  ($600 PS3/$400 360/$250 Wii)  it becomes very easy to see why people flocked to the Wii.   It becomes even more easy to see when you look at all of the previous generation winners and their console's entry point price.  Go ahead,  I want you to list them for me.