Icyedge said:
Your not the first to say that, but personally I didnt check the data log once. Sure they dont literally explain what is falcie, lcie, cocoon ect but you understand soon enough by playing the game. I actually think the story telling was one of the strong point of this FF. |
In the cut-scenes and main story I agree. They concentrated on character development over pure storyline but it worked fairly well. It was the details I had an issue with. They didn't embrace the interactivity of games as a story-telling medium when it came to the details. It's odd because I can point to FPS' (namely Half-Life 2) that embrace interactivity for storytelling more than FFXIII.