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edjevink said:
dunno001 said:
edjevink said:
fordy said:

This is a real eye-opener.

If SE sees that one of it's flagship titles can sell nearly as much as another of their flaghip titles for a fraction of the development time/cost, they may consider steering the company more in that direction.


What people may forget is to look at the revenue those games made/make:

Dragon Quest 9 = 4.65m X 40 dollar = 184m dollar

Final Fantasy 13 = 5.69m X 60 dollar = 341,4m dollar

To make a real comparison i have to add a lot more stuff, but i think my point is clear.

Though the first point of comparison I would make is something called return on investment. To make things simple, say you have 2 projects, one of which would cost $1 million, and is expected to bring back $2 million, and another which costs $20 million, but would bring in $25 million. The view you are taking is that the $20 million project is better, because you make $5 million instead of $1 million. However, I would rather take that $20 million, and try to do 20 of those $1 million projects, getting a net take of $40 million, or $20 million in profit. Sure, I didn't get the $5 million from that project; I got more through several smaller ones. And there's the benefit of if something goes wrong, it's a smaller loss for me. I think that's more of what S-E will look at.

Just to be clear, my point was not to say that big-budget HD Final Fantasy games are more lucrative to Square Enix than handheld Dragon Quest games are. I was just showing "fordy" that things are more complicated than what he was stating.

BTW, I also get what you're trying to say, although i don't agree completely. Sure, Square Enix can make 2, 3 or 4 main Dragon Quest games in the same time as they make 1 main Final Fantasy game, but that's a risky thing to do. Not only will there be franchise fatigue with too many releases in a short timeframe, but i think it also will have a bad effect on the creative and innovation part. Obviously, this will also effect sales in a bad way.

Those big-budget Final Fantasy games will continue to be made and the next will be as important as the ones before. Besides, don't forget that, according to VGChartz, no DQ game ever reached sales of over 5 million. DQ8 is at 4.99M and DQ9 is at 4.70M, while sales of the last 7 FF games range between 5.21M and 9.72M.

Personally i think the sales of FF7 must be over 10mil maybe even 11mil, if you include FF7 international in Japan, PC sales and PSN resurgence, same goes for FF8, maybe over 8 or 8.5 mil imo.

i agree with what you've said about fatiguing the franchise, but imo SE really take the p*** with FF13, which has been a 5 year wait and before that a 4 year wait since FF12. i would prefer it if they focused less on motion capture and graphics and focused on getting the games out sooner.

oh and i'm planning to buy DQ9 in a few weeks, after the great word of mouth and reviews, i think it will continue to be strong in sales, and yes hopefully surpass FF13 WW.